#------------------------------------------------------------------------
#
# MicroAVS 7.0 Dictionary for default locale
#
#  This file is under Perforce control
#  $Id: //depot/express/fcs82/runtime/nls/zh_CN/mavs_c.dct#1 $
#
#------------------------------------------------------------------------
#
MA_LOCALE	= C
#//UI General
MAUI_VALUE	= Value 
MAUI_MIN	= Min 
MAUI_MAX	= Max 
MAUI_DECI	= DecimalPoints 
MAUI_CLOSE	= Close 
MAUI_VALEDITOR	= Value Editor 
MAUI_APPLY	= Apply 
MAUI_RESET	= Reset 
MAUI_SMALLRESET	= Reset 
MAUI_X		= X
MAUI_Y		= Y
MAUI_WIDTH	= Width 
MAUI_HEIGHT	= Height 
MAUI_LABEL_COL	= Label Color 
MAUI_COL	= Color... 
MAUI_RED	= Red 
MAUI_GREEN	= Green 
MAUI_BLUE	= Blue 
MAUI_HUE	= Hue
MAUI_SAT	= Saturation
MAUI_VAL	= Value
MAUI_NUM	= Number
MAUI_SLIDER	= Slider
MAUI_PALETTE	= Palette
MAUI_ON		= On
MAUI_OFF	= Off
MAUI_ROTA	= Rotate
MAUI_TRANS	= Trans.
MAUI_TRANSLATE	= Translate
MAUI_CENT       = Center
MAUI_ZOOM	= Zoom
MAUI_ZOOMIN	= Zoom In
MAUI_ZOOMOUT	= Zoom Out
MAUI_HELP	= Help
MAUI_SMALLHELP	= Help
MAUI_DISPLAY	= Visible
MAUI_SAVE_MVG	= Save MicroAVS Visualized Geometry
MAUI_TATE	= Y Pos.
MAUI_YOKO	= X Pos.
MAUI_SCALE	= Scale
MAUI_SIZE	= Size
MAUI_DELETE_ALL	= Delete All
MAUI_DELETE	= Delete
MAUI_ADD	= Add
MAUI_OK		= OK
MAUI_CANCEL	= Cancel
MAUI_FILETYPE	= Select File Type
MAUI_OUTPUT	= Output
MAUI_BROWSE	= Browse
MAUI_FONT	= Font

MAFT_ANIM_NAME	= Animation File
MAFT_MVG_NAME	= MVG file
MAFT_ALL_NAME	= All data file
MAFT_FIELD_NAME	= Field data file
MAFT_GEOM_NAME	= Geometry data file
MAFT_IMAGE_NAME	= Image data file
MAFT_UCD_NAME	= UCD data file
MAFT_MAVS_NAME	= Application file
MAFT_CUR_DATA_TYPE= Current Data Type
MAFT_GEOM	= MicroAVS Geometry data
MAFT_IMAGE	= MicroAVS Image data
MAFT_MVGEO	= MicroAVS Visualized Geometry data
MAFT_FS1D2S	= Field 1D 2 Space Scalar data
MAFT_FS1D3S	= Field 1D 3 Space Scalar data
MAFT_FS1D3SBU	= Field 1D 3 Space Byte Uniform Scalar data
MAFT_FV1D2S	= Field 1D 2 Space Vector data
MAFT_FV1D3S	= Field 1D 3 Space Vector data
MAFT_FV1D3SBU	= Field 1D 3 Space Byte Uniform Vector data
MAFT_FS2D	= Field 2D 2 Space Scalar data
MAFT_FV2D	= Field 2D 2 Space Vector data
MAFT_FS3D	= Field 3D Scalar data
MAFT_FS3DBU	= Field 3D Byte Uniform Scalar data
MAFT_FV3D	= Field 3D Vector data
MAFT_FV3DBU	= Field 3D Byte Uniform Vector data
MAFT_US2D	= UCD 2D Scalar data
MAFT_US3D	= UCD 3D Scalar data
MAFT_UV2D	= UCD 2D Vector data
MAFT_UV3D	= UCD 3D Vector data
MAFT_FS1D	= Field 1D Scalar data
MAFT_FV1D	= Field 1D Vector data
MAFT_US1D	= UCD 1D Scalar data
MAFT_UV1D	= UCD 1D Vector data
MAFT_FS1D3SSU	= Field 1D 3 Space Short Uniform Scalar data
MAFT_FV1D3SSU	= Field 1D 3 Space Short Uniform Vector data
MAFT_FS3DSU	= Field 3D Short Uniform Scalar data
MAFT_FV3DSU	= Field 3D Short Uniform Vector data
MAFT_U_S1D      = UCD 1D Scalar Cell data
MAFT_U_S2D      = UCD 2D Scalar Cell data
MAFT_U_S3D      = UCD 3D Scalar Cell data
MAFT_U_V1D      = UCD 1D Vector Cell data
MAFT_U_V2D      = UCD 2D Vector Cell data
MAFT_U_V3D      = UCD 3D Vector Cell data
MAFT_USS1D      = UCD 1D Scalar data / Scalar Cell data
MAFT_USS2D      = UCD 2D Scalar data / Scalar Cell data
MAFT_USS3D      = UCD 3D Scalar data / Scalar Cell data
MAFT_USV1D      = UCD 1D Scalar data / Vector Cell data
MAFT_USV2D      = UCD 2D Scalar data / Vector Cell data
MAFT_USV3D      = UCD 3D Scalar data / Vector Cell data
MAFT_UVS1D      = UCD 1D Vector data / Scalar Cell data
MAFT_UVS2D      = UCD 2D Vector data / Scalar Cell data
MAFT_UVS3D      = UCD 3D Vector data / Scalar Cell data
MAFT_UVV1D      = UCD 1D Vector data / Vector Cell data
MAFT_UVV2D      = UCD 2D Vector data / Vector Cell data
MAFT_UVV3D      = UCD 3D Vector data / Vector Cell data
MAFT_PDB        = Protain Data Bank data
MAFT_CUBE_DENSITY       = Gaussian Cube Density/Potential data
MAFT_CUBE_ORBITAL       = Gaussian Cube Molecular Orbitals data
MAFT_LOG        = Gaussian Log data
MAFT_LWO	    = LightWave3D data
#///////////////////////////////////////////////////////////////////
#// Dialog Messages
#///////////////////////////////////////////////////////////////////
MAINQ_R_TITLE	= Confirm Read Data
MAINQ_R_2MSG1	= Active Data already exits
MAINQ_R_2MSG2	= You should delete exiting data before read new one
MAINQ_R_2MSG3	= Push Delete button if you replace
MAINQ_R_3MSG1	= Active Data already exits
MAINQ_R_3MSG2	= Push Add button if you want to add new data
MAINQ_R_3MSG3	= Push Delete button if you want to replace with new data
#///////////////////////////////////////////////////////////////////
#// Error Dialog Messages
#///////////////////////////////////////////////////////////////////
MAERR_DIALOG_TITLE		= Error Information
MAERR_CANT_OPEN			= File open error
MAERR_READ_ERROR		= File read error
MAERR_WRITE_ERROR		= File write error
MAERR_FIELD_HEADER_NO_MATCH	= Field data header keyword error
MAERR_FIELD_READ		= Field data read error
MAERR_FIELD_NDIM		= Field data NDIM keyword error
MAERR_FIELD_VECLEN		= Field data VECLEN keyword error
MAERR_FIELD_NSPACE		= Field data NSPACE keyword error
MAERR_FIELD_TYPE		= Field data DATA keyword error
MAERR_FIELD_UNIFORM		= Field data FIELD keyword error
MAERR_FIELD_DIMS		= Field data DIMS keyword error
MAERR_UCD_NO_NODE_DATA		= The data set that only consist of cell data is not supported
MAERR_NO_HEADER_MATCH		= Application data header keyword error
MAERR_NO_VERSION_MATCH		= Application data version error
MAERR_UNDEFINE_MODULE		= reader.db/writer.db data MODULE error
MAERR_UNDEFINE_EXECUTABLE	= reader.db/writer.db data EXECUTABLE error 
MAERR_UNDEFINE_DATA_TYPE	= reader.db/writer.db data DATA_TYPE error 
MAERR_UNDEFINE_FILE_SUFFIX	= reader.db/writer.db data SUFFIX error 
MAERR_UNDEFINE_COMMENT		= reader.db/writer.db data COMMENT error 
MAERR_UNDEFINE_HELP_FILE	= reader.db/writer.db data HELPFILE error
MAERR_NOT_SUPPORTED		= Suffix is not supported
MAERR_UNKNOWN_ERROR		= Unknown Error
MAERR_NO_DATE			= Application data DATE keyword error
MAERR_NO_DATA_NAMES		= Application data DATA_NAMES keyword error
MAERR_NO_METHODS		= Application data METHODS keyword error
MAERR_NO_ACTIVES		= Application data ACTIVES keyword error
MAERR_CANT_REREAD		= File Re-read error, doesn't match the data type
MAERR_EXEC_ERROR		= HTML Browser execution failed
#///////////////////////////////////////////////////////////////////
#// 2D/3D Viewers
#///////////////////////////////////////////////////////////////////
MAV2_TITLE		= Display 2D Image
MAV3_TITLE		= Display 3D Object 
MAV2TOP_NAME		= Top
MAV3TOP_NAME		= Top
MAV2SEL_TITLE		= Image Selector
MAV3SEL_TITLE		= Object Selector

MAV3AXIS_TITLE		= Axis Editor
MAV3AXIS_XPOS		= X Pos.
MAV3AXIS_YPOS		= Y Pos.
MAV3AXIS_SCALE		= Scale
MAV3AXIS_COL		= Color

MAVBACKCOL_TITLE	= Background Color Editor

MAV3CAM_TITLE		= Camera Editor
MAV3CAM_DEP		= Depth Cue
MAV3CAM_DEP_FRONT	= Front
MAV3CAM_DEP_BACK	= Back
MAV3CAM_FOV		= Field of View
MAV3CAM_PERS		= Perspective

MAV3LIT_TITLE		= Light Editor
MAV3LIT_AMB		= Ambient Light
MAV3LIT			= Light
MAV3LIT_SEL		= Light Selector
MAV3LIT_DIR		= Directional
MAV3LIT_BIDIR		= Bi-Directional
MAV3LIT_COL		= Color
MAV3LIT_TRANS		= Light Transform Editor
MAV3LIT_SHOW		= Show Lights Direction
MAV3LIT_STATE		= State
MAV3LIT_TYPE		= Type

MAV3MODE_TITLE		= Modes Editor
MAV3MODE_INVIS		= Unvisible
MAV3MODE_PT		= Points
MAV3MODE_LINE		= Lines
MAV3MODE_NOLIT		= No Light
MAV3MODE_FLAT		= Flat Shading
MAV3MODE_OUTFLAT	= Outline Flat
MAV3MODE_FACET		= Gouraud (facet)
MAV3MODE_GOURAUD	= Gouraud Shading
MAV3MODE_OUTGOURAUD	= Outline Gouraud
MAV3MODE_BOUNDS		= Bounds
MAV3MODE_INHERIT	= Inherit
// Line Style
MAV3LINE                  = Line Style
MAV3LINE_SOLID            = Solid
MAV3LINE_DASHED           = Dashed
MAV3LINE_DOTTED           = Dotted
MAV3LINE_DASHED_DOTTED    = Dashed-Dotted
MAV3LINE_HIDE             = Hidden Line Removal

MAV3PRE_TITLE		= Precision Editor
MAV3PRE_SUBDIV		= Sphere Subdivision
MAV3PRE_ROUGH_SMOOTH	= Rough                  Smooth
MAV3PRE_LINEW		= Line Width
MAV3PRE_JITTER		= Jitter Scale
MAV3PRE_SMOOTH_LINES	= Smooth Lines

MAV3PROPS_TITLE		= Properties Editor
MAV3PROPS_LIST		= Props List
MAV3PROPS_AMBIENT	= Ambient
MAV3PROPS_DIFFUSE	= Diffuse
MAV3PROPS_SPEC		= Specular
MAV3PROPS_SPEC_EXP	= Specular Gloss
MAV3PROPS_SPEC_COL	= Specular Color Editor
MAV3PROPS_TRANS		= Transparency
MAV3PROPS_INHERIT	= Inherit

/* MicroAVS5.0 */
MAV3CUT_TITILE		= Cut Editor
MAV3CUT_ON		= Cut on
MAV3CUT_ABOVE		= Change Cut Region
MAV3CUT_SET_PLANE	= Cut Plane Selector
MAV3CUT_PLANE1		= Cut Plane1
MAV3CUT_PLANE2		= Cut Plane2
MAV3CUT_SETTING		= Editor
MAV3CUT_MESSAGE		= This menu provides to cuts a portion of a field.
/* MicroAVS5.0 */

/* MicroAVS7.0 */
MAV3S2T_TITLE		= Contour Editor
MAV3S2T_SHADING		= Shading Contour
MAV3S2T_TEXTURE		= Texture Contour
MAV3S2T_CONT		= Contour Method
MAV3S2T_TEXTURE_SIZE	= Texture Size
MAV3S2T_MESSAGE		= This menu provides to change the display method of a contour.
/* MicroAVS7.0 */

MAVVIEW_TITLE		= View Editor
MAVVIEW_RENDERERS	= Rendering Method
MAVVIEW_VOLUME_RENDERING= Rendering Method is Common(Software) Mode Only, when Volume Rendering selected.
MAVVIEW_SW_ONLY		= This MicroAVS executable supprts Common(Software) Mode only.
MAVVIEW_COMMON		= Common(Software) Mode
MAVVIEW_OPENGL		= OpenGL Mode
MAVVIEW_XGL		= XGL Mode
MAVVIEW_XIL		= XIL Mode
MAVVIEW_PEX		= PEX Mode
MAVVIEW_TIMER		= Timer
MAVVIEW_TIMER_MSG1	= Rendering speed is
MAVVIEW_TIMER_MSG2	= Frames Per Second.
MAVVIEW_REFRESH		= Refresh

// for MicroAVS5.0
MAVVIEW_STEREO		= Stereo Editor
MAVVIEW_STEREO_ON	= Stereo On
MAVVIEW_STEREO_BALANCE	= Balance
MAVVIEW_STEREO_OFFSET	= Separation Offset

MAVVIEW_MATRIX_UPDATE	= Update
MAVVIEW_MATRIX_PANEL	= Editor Panel
//

MAVMOUSE_TITLE		= Mouse Operations
MAVMOUSE_FILE		= mmouse2.x 

MAVXFORM_TITLE		= Transform Editor
MAVXFORM_NORM		= Normalize
MAVXFORM_CENTER		= Center
MAVXFORM_ABS		= Absolute
MAVXFORM_REL		= Relative
MAVXFORM2D_FILE         = xform2dc.x
MAVXFORM3D_FILE         = xform3dc.x
MAVXFORM_CENT_FILE      = xcentc.x

MAVLAB_TITLE		= Text Label Editor
MAVLAB_FONTS		= Times;Courier
MAVLAB_SAMPLEFONTS	= times;courier
MAVLAB			= Text Label
MAVLAB_SEL		= Select Label No.
MAVLAB_FONT		= Select Font
MAVLAB_FONT1		= Times
MAVLAB_FONT2		= Courier
MAVLAB_STYLE		= Style
MAVLAB_NORMAL		= Normal
MAVLAB_BOLD		= Bold
MAVLAB_ITALIC		= Italic
MAVLAB_BOLDITLIC	= Bold & Italic
MAVLAB_COL		= Color
MAVLAB_FRONT		= Most Front
MAVLAB_PROMPT		= Typein Here
MAVLAB_SAMPLE		= AaBbYyZz

// for MicroAVS5.0
MAVMATRIX_TITLE		= Angle Editor
MAVMATRIX_SAVE_TITLE	= Select Save Angle File
MAVMATRIX_LOAD_TITLE	= Select Load Angle File
MAVMATRIX_SAVE		= Save
MAVMATRIX_LOAD		= Load
//

MAVHELP_MENU		= &Help
MAVTOOLBAR_HELP_MENU	= &Toolbar Help
MAVTOOLBAR_HELP_MSG	= Show toolbar help
MAVMOUSEHELP_MENU	= &Mouse Operations
MAVMOUSEHELP_MSG	= Show Mouse Operations Map
MAV2TRANS_MENU		= &Transform Editor
MAV2TRANS_MSG		= This menu provides to transform images
MAV2OBJ_MENU		= &Image
MAVVIEW_MENU		= &View Editor
MAVVIEW_MSG		= This menu provides to edit view properties
MAVLABEL_MENU		= &Text Label Editor
MAVLABEL_MSG		= This menu provides access to annotation text facilities
MAVBACKCOL_MENU		= &Background Color Editor
MABACKCOL_MSG		= This menu provides to set background color
MAVSCENE_MENU		= &Scene
MAV2JUST_FIT_MENU	= &Just Fit
MAV2JUST_FIT_MSG	= This menu provides to set just fit size
MAVAUTO_NORM_MENU	= Auto &Normalize
MAVAUTO_NORM_MSG	= This menu provides to set auto normalize on/off
MAVBBOX_MENU		= Bounding B&ox
MAVBBOX_MSG		= This menu provides to set bounding box on/off
MAV2SEL_MENU		= Image &Selector
MAV2SEL_MSG		= This menu provides to select image 
MAVSBAR_MENU		= Status &Bar
MAVSBAR_MSG		= This menu provides to set status bar on/off
MAVOPTS_MENU		= Op&tions
MAV3TRANS_MENU		= &Transform Editor
MAV3TRANS_MSG		= This menu provides to transform objects 
MAV3SEL_MENU		= Object &Selector
MAV3SEL_MSG		= This menu provides to select object 
MAV3MODE_MENU		= &Modes Editor
MAV3MODE_MSG		= This menu provides to edit display modes
MAV3PROPS_MENU		= &Properties Editor
MAV3PROPS_MSG		= This menu provides to edit object properties
MAV3PRE_MENU		= P&recision Editor
MAV3PRE_MSG		= This menu provides to set display precisions
MAV3OBJ_MENU		= &Object
MAV3LIT_MENU		= &Light Editor
MAV3LIT_MSG		= This menu provides to edit light properties
MAV3CAM_MENU		= &Camera Editor
MAV3CAM_MSG		= This menu provides to edit camera properties
MAV3AXIS_MENU		= &Axis Editor
MAV3AXIS_MSG		= This menu provides to set 3D axis on/off 
MAV3SHUFFLE_MENU	= &Shuffle
MAV3SHUFFLE_MSG		= This menu provides to display with shuffle
MAV3UNITVEC_MENU	= Scal&e Editor

#///////////////////////////////////////////////////////////////////
#// Main Menu
#///////////////////////////////////////////////////////////////////
MAMIDLE_MSG		= <Idle>
MAMRUNNING_MSG		= <Running>
MAMDISABLE_MSG		= <Disable>
MAMENABLE_MSG		= <Enable>
MAMINTERRUPT_MSG	= <Interrupt>

MAMMAIN_TITLE		= M i c r o  A V S  7.0
MAMTRIAL_TITLE		= Evaluation Version 
MAMFILE_MENU		= &File
MAMOPTS_MENU		= Op&tions
MAMHELP_MENU		= &Help
MAMHELP_MSG		= Dislpay Help Contents
MAMDEMO_MENU            = &Demo
MAMDEMO_MSG		= Run Demo Control
MAMPURCHASE_MENU        = &Purchase Order (Japanese Only)
MAMPURCHASE_MSG         = Purchase Order (Japanese Only)
MAMGODEMO               = Jump to Demo Control
MAMGOPURCHASE           = Jump to Purchase Order
MAMSPLIT		= Split
MAMSPLIT_MSG		= Split UI
MAMCOMBINE		= Combine
MAMCOMBINE_MSG		= Combine UI
MAMMETHODBAR		= Viz Method Bar
MAMWELCOME		= Welcome to MicroAVS 7.0!
MAMMETHODLABEL		= Viz Method Buttons will appear here !
MAMWELCOMELABEL		= The data will be displayed here !
MAMREAD_DATA_MENU	= &Read Data
MAMREAD_DATA_MSG	= Read data from file
MAMWRITE_DATA_MENU	= &Write Data
MAMWRITE_DATA_MSG	= Write a display window to file
MAMDELETE_DATA_MENU	= &Delete Data
MAMDELETE_DATA_MSG	= Delete data in MicroAVS
MAMLOAD_APPL_MENU	= &Load Application
MAMLOAD_APPL_MSG	= Load Application from file
MAMSAVE_APPL_MENU	= &Save Application
MAMSAVE_APPL_MSG	= Save Application to file
MAMCLEAR_APPL_MENU	= &Clear Application
MAMCLEAR_APPL_MSG	= Clear Application from MicroAVS
MAMDEFAULT_PRINTER_MENU	= use Default Printer
MAMDEFAULT_PRINTER_MSG	= switch to use Default Printer
MAMPRINT_MENU		= &Print
MAMPRINT_MSG		= Print to Printer
MAMANIM2D_MENU		= Animator&2D...
MAMANIM2D_MSG		= Start Animator2D
MAMEXIT_MENU		= &Exit MicroAVS
MAMEXIT_MSG		= Exit from MicroAVS
MAMHELP_ABOUT_MENU	= &About MicroAVS...
MAMHELP_ABOUT_MSG	= Display MicroAVS Version Information
MAMHELP_RW_MENU		= File &Suffix for Reader and Writer Programs
MAMHELP_RW_MSG		= Display Suffix Info for Readers and Writers
#File
MAMREAD_DATA_TITLE	= Specify Filename to Read
MAMREAD_DATA_LABEL	= Reader
MAMWRITE_DATA_TITLE	= Specify Filename to Write
MAMDELETE_DATA_TITLE	= Delete Data
MAMDELETE_DATA_MSG	= Select data items to delete, Push Dlelete button, data will be deleted
MAMDELETE_ALL_TITLE	= Confirm Delete All Data
MAMDELETE_ALL_MSG	= Do you really want to delete all data?
MAMLOAD_APPL_TITLE	= Load Application
MAMSAVE_APPL_TITLE	= Save Application
MAMSAVE_APPL_QA_TITLE	= Confirm Save Application
MAMSAVE_APPL_QA_MSG	= Do you really want to exit?; you don't save a MicroAVS Application.
MAMCLEAR_APPL_TITLE	= Confirm Clear Application
MAMCLEAR_APPL_QA_MSG	= Do you really want to clear a MicroAVS Application?
MAMEXIT_TITLE		= Confirm Exit
MAMEXIT_QA_MSG		= Do you really want to exit MicroAVS?
#Help
MAMHELP_RW_TITLE	= Available Suffix Types to Read and Write
MAMHELP_RW_READER_TITLE	= Available Suffix Types to Read 
MAMHELP_RW_WRITER_TITLE	= Available Suffix Types to Write
MAMHELP_RW_LIST_LABEL	= Suffix           Type           Description
#WriteData
MAMW_VRML_VERSION	= VRML Version
MAMW_VRML_INDENT	= Indent
MAMW_VPS_COL_MODE	= Color Mode
MAMW_VPS_BACK_MODE	= Background Mode
MAMW_VPS_ORIENT		= Orientation
MAMW_VPS_SIZE		= Size
#///////////////////////////////////////////////////////////////////
#// Network Title
#///////////////////////////////////////////////////////////////////
ME_ADVECT_T    		= Particle Advection
ME_BIRDCOLOR_T 		= Bird-Eye with Color
ME_BIRDEYE_T   		= Bird-Eye with Texture
ME_BOUNDS_T   	 	= Volume Bounds
ME_CONTOUR_T   		= Contour
ME_EXTEDGE_T		= External Edges
ME_EXTFACE_T		= External Faces
ME_GRAPH_T     		= 3D Bar Graph
ME_ISOLINE_T   		= Isoline
ME_ISOSURF_T		= Isosurface
ME_MARKER_T    	 	= Glyph
ME_OFFSET_T		= Offset Anim 
ME_STREAMLINE_T		= Streamlines
ME_VECTOR_T    		= Vector
ME_VOLREN_T    		= Volume Rendering
ME_SCATUNI_T    	= Scatter to Uniform 
#
ME_LINE			= slice line
ME_SLICE		= slice plane
ME_VECTOR_ALLNODE	= all nodes display
ME_VECTOR_SLICE		= slice plane
ME_WAKU			= bounds

#///////////////////////////////////////////////////////////////////
#// Module UI 
#///////////////////////////////////////////////////////////////////
MAIMPORTANT_FORCOL      = #ffffff
MAIMPORTANT_BAKCOL      = #0000ff

#// 3Dgraph
#
MAGRA_SEL_COL		= Select Color Data
MAGRA_SEL_H 		= Select Height Data
MAGRA_NORM_H		= norm height
MAGRA_W			= width
MAGRA_H			= height
MAGRA_OFFSET		= offset

#// Advector
#
MAADV_GLYPH_COL		= color
MAADV_GLYPH_SCALE	= glyph scale
MAADV_START_TIME	= start time
MAADV_END_TIME		= end time
MAADV_TIME_STEP		= step 
MAADV_NSEG		= N-segments 
MAADV_MAX_SEG		= Max segments 
MAADV_ORDER		= order 

#// BirdColor
#
MABIRDC_SEL_H		= Select Height Data 
MABIRDC_SEL_COL    	= Select Color Data
MABIRDC_COL             = color
MABIRDC_H		= height
MABIRDC_OFFSET          = offset

#// Birdeye
#
MABIRDE_H               = height
MABIRDE_OFFSET          = offset
MABIRDE_RD_T      	= Read Texture Data...
MABIRDE_RD_TD 		= Read Texture Data
MABIRDE_VIS_T   	= display texture
MABIRDE_SWITCH_UV       = switch uv
MABIRDE_FLIP_U          = flip u
MABIRDE_FLIP_V          = flip v
MABIRDE_SCALE_U         = u scale
MABIRDE_SCALE_V         = v scale
MABIRDE_SHIFT_U         = u shift
MABIRDE_SHIFT_V         = v shift

#// Bounds
#
MABNDS_VIS_MESH		= Edges

#// CombineVect
#
MACOMBV_DEFAULT		= Please Select 2 or 3 data
MACOMBV_MORE		= Please Select 1 or 2 data more
MACOMBV_2V     		= 2 vector 
MACOMBV_3V     		= 3 vector

// for MicroAVS5.0
MACOMBV_OPT_TITLE	= Vector Editor
MACOMBV_OPT_ON		= Option Panel
MACOMBV_OPT_SET		= Please select each element
MACOMBV_OPT_1V		= X data
MACOMBV_OPT_2V		= Y data
MACOMBV_OPT_3V		= Z data
MACOMBV_OPT_NON		= Null Data
//

#// Contour
#
MACONT_DATA_LABEL	= Data Property
MACONT_MIN_LEV 		= min level
MACONT_MAX_LEV 		= max level
MACONT_SET		= set min-max
MACONT_SELECT_PLANE	= select plane
MACONT_PLANE1		= plane1
MACONT_PLANE2		= plane2
MACONT_PLANE3		= plane3

#// Downsize 
#
MADOWN_SIZE 		= downsize level

#// Extedges
#
MAEXTEDG_COL	        = color
MAEXTEDG_ANGLE 		= edge angle

#// ExtractScalar
#
MAEXTSCA_SEL 		= Select Data

#// FLine2D
#
MAFLINE_ALL		= Calc All 
MAFLINE_VIS		= display line 
MAFLINE_ROT		= rot 
MAFLINE_XTRANS		= trans_x 
MAFLINE_YTRANS		= trans_y
MAFLINE_SCALE		= line length 
MAFLINE_XDIM		= dim
MAFLINE_RESET_LINE	= set line center

#// FPlane
#
MAFPLANE_VIS_PLANE	= display plane 
MAFPLANE_PLANE          = plane
MAFPLANE_MESH           = mesh
MAFPLANE_ROTATE         = Rot
MAFPLANE_TRANS          = Trans
MAFPLANE_XROT           = rot_x
MAFPLANE_YROT           = rot_y 
MAFPLANE_ZROT           = rot_z 
MAFPLANE_XTRANS         = trans_x 
MAFPLANE_YTRANS         = trans_y 
MAFPLANE_ZTRANS         = trans_z 
MAFPLANE_P_SCALE        = plane scale
MAFPLANE_DIM            = dim 
MAFPLANE_XDIM           = X
MAFPLANE_YDIM           = Y
MAFPLANE_RES_P   	= set plane center

#// Isoline
#
MAISOL_COL       	= color
MAISOL_NUM  		= line num
MAISOL_MIN_LEV	 	= min level
MAISOL_MAX_LEV	        = max level
MAISOL_SET		= set to min-max
MAISOCOMP_SEL		=Select Data
MAISO_VIS_COLOR		=Color
MAMAPCOMP_SEL		=Select Color

// for MicroAVS5.0
MAISOL_CONT_FREQ	= Contour Frequency
MAISOL_NODE_FREQ	= Node Frequency
//

#// Isosurface
#
MAISOS_LEV 		= iso level
MAISOS_SET		= set to mean

#// Marker
#
MAMARK_SEL_COL   	= Select Color Data
MAMARK_SEL_SCALE 	= Select Scale Data
MAMARK_TYPE    		= Glyph Type
MAMARK_BOX     	        = box
MAMARK_DIA        	= diamond
MAMARK_CROSS            = cross
MAMARK_NORM_SCALE       = norm scale
MAMARK_SCALE            = glyph scale

#// Offset
#
MAOFSET_COL		= color
MAOFSET_START 		= start offset
MAOFSET_END   		= end offset
MAOFSET_INCR  		= increment
MAOFSET_SCALE_DATA	= set scale data
MAOFSET_SCALE		= scale ratio
MAVECTOR_MAGNITUDE	= vector magnitude

#// OrthoSlice
#
MAORTH_SEL_AXIS    	= Select Axis
MAORTH_I           	= I
MAORTH_J           	= J
MAORTH_K           	= K
MAORTH_S_P 		= plane

#// SlicePlane
#
# Same as FPlane
#

#// Streamline
#
MASTRM_DIR 		= Direction 
MASTRM_BACK  		= backward
MASTRM_FOR   		= forward
MASTRM_COL       	= color
MASTRM_NSEG      	= N-segments 
MASTRM_ORDER     	= order
MASTRM_MAX_SEG   	= Max segments

#// Vector
#
MAVEC_ALL        	= all nodes 
MAVEC_COL        	= color
MAVEC_NORM_SCALE 	= norm scale
MAVEC_SCALE      	= scale
MAVEC_SEL_TYPE  	= Select Arrow Type
MAVEC_EDIT_AROW  	= Edit Arrow... 
MAVEC_AROW1     	= Arrow1
MAVEC_AROW2     	= Arrow2
// for MicroAVS5.0
MAVEC_LEGEND_ON		= Vector Legend
MAVEC_LEGEND_SCALE	= Scale
MAVEC_LEGEND_XPOS	= X Position
MAVEC_LEGEND_YPOS	= Y Position
MAVEC_LEGEND_DECIMAL	= Decimal Points

#//Arrow
#
MAMOD_ARROW1_TITLE	= Arrow1 Editor 
MAMOD_ARROW2_TITLE	= Arrow2 Editor 
MAMOD_ARROW_ANGLE	= angle 
MAMOD_ARROW_LENGTH	= length 
MAMOD_ARROW_WIDTH	= width 

#// VolRen
#
MAVOL_TITLE		= Volume Rendering
MAVOL_BORDER		= border value
MAVOL_ALPHA		= alpha of
MAVOL_VALUE		= value
MAVOL_LOW_T		= less than border
MAVOL_HIGH_T		= greater than border
MAVOL_SMOOTH		= smooth
MAVOL_MODEL		= alpha linear 

#// ScatUni
#
MAUNI_TITLE		= Interpolate Control
MAUNI_DIM1		= X dim
MAUNI_DIM2		= Y dim
MAUNI_DIM3		= Z dim 
MAUNI_ORDER		= order
MAUNI_PREVIEW		= preview

#//Legend
#
MALEGE_B		= Color Legend... 
MALEGE_TITLE		= Color Legend 
MALEGE_VIS		= Legend Visible 
MALEGE_HORIZ    = Legend Horizontal
MALEGE_NLABEL		= NumLabel Control... 
MALEGE_COLOR_FIT	= Fit Color Range

#//Legend Num Label
#
MALEGE_L_TITLE		= NumLabel Control 
MALEGE_L_VIS		= label visible 
MALEGE_L_OFFSET		= offset 
MALEGE_N_SPEC		= normal format 
MALEGE_E_SPEC		= scientific format

#// Legend Title
#
MALEGE_T_TITLE		= Title Label 
MALEGE_T_LABEL		= Title 
MALEGE_T_HEIGHT		= height 
MALEGE_T_COLOR		= Title Color 

#// Colormap Editor
#
MACOLMAP_LABEL		= Colormap Property
MACOLMAP_B		= Colormap Editor...
MACOLMAP_TITLE		= Colormap Editor
MACOLMAP_CURCOL		= Current Colormap
MACOLMAP_MAX		= max
MACOLMAP_MIN		= min
MACOLMAP_FIT		= auto fit
MACOLMAP_RANGE		= Color Range
MACOLMAP_MINCOLVAL	= min color val
MACOLMAP_MAXCOLVAL	= max color val
MACOLMAP_SIZE		= color size
MACOLMAP_SELECT		= Select Colormap Type
MACOLMAP_EDIT		= Edit Colormap...
MACOLMAP_EDIT_TITLE	= Edit Colormap
MACOLMAP_MAXCOL		= max color
MACOLMAP_MINCOL		= min color
MACOLMAP_COMMON_VAL	= Common setting

// for MicroAVS5.0
MACOLMAP_SAVE		= Save Colormap file
MACOLMAP_LOAD		= Load Colormap file

#// Label Color
#
MALABEL_COL		= Label Color 
MALABEL_COL_SAMPLE	= Sample Color 

#// Unit Vector
MAUNIT_TITLE		= Advanced Scale
MAUNIT_LABEL_COLOR	= Color
MAUNIT_LABEL_MOVE   = Position
MAUNIT_LABEL_X		= X
MAUNIT_LABEL_Y		= Y
MAV3UNITVEC_MSG		= Display scale

// for MicroAVS5.0
#// Read_Field with corp & downsize
MARFLD_CROP_DOWNSIZE	= Advanced Crop and Downsize
MARFLD_SET_CROP		= Crop Property
MARFLD_SET_DOWNSIZE	= Downsize Property
MARFLD_SET_I		= I dimension
MARFLD_SET_J		= J dimension
MARFLD_SET_K		= K dimension
MARFLD_SET_MAX		= max
MARFLD_SET_MIN		= min
MARFLD_RELOAD		= Reload


#///////////////////////////////////////////////////////////////////
#// Auto Demo
#///////////////////////////////////////////////////////////////////
//UI
MA_DEMO_PANEL_TITLE	= MicroAVS Auto Demo
MA_DEMO_STAT_OF		= Idle 
MA_DEMO_STAT_ON		= Running 
MA_DEMO_LIST		= List 
MA_DEMO_SELECT		= Load
MA_DEMO_RESET		= Reset
MA_DEMO_START		= Run
MA_DEMO_NEXT		= Run Next 
//DEMO_LIST_NAME
MA_DEMO_IMAGE		= Image View
MA_DEMO_GEOM1		= Geom View1
MA_DEMO_GEOM2		= Geom View2
MA_DEMO_GEOM3		= Camera/Light
MA_DEMO_BOUNDS		= Bounds
MA_DEMO_EXTEDGE		= External Edge
MA_DEMO_EXTFACE		= External Face
MA_DEMO_MARKER		= Marker(Glyph)
MA_DEMO_GRAPH		= Graph
MA_DEMO_CONTOUR		= Contour
MA_DEMO_ISOLINE		= Isoline
MA_DEMO_BIRDCOL		= Color BirdEye
MA_DEMO_BIRDTEX		= Texture BirdEye
MA_DEMO_ISOSURF		= Isosurface
MA_DEMO_SCATUNI		= Scat to Uniform
MA_DEMO_VOLREN		= Volume Rendering
MA_DEMO_VECTOR		= Vector
MA_DEMO_ADVECT		= Particle Advect
MA_DEMO_STREAM		= Streamline
MA_DEMO_OFFSET		= Offset Animation
//DEMO DESCRIPTION
MA_DEMO_IMAGE_DESC	= Image View Demo
MA_DEMO_GEOM1_DESC	= Geometry Object Properties Demo  
MA_DEMO_GEOM2_DESC	= Geometry Object Properties Demo 
MA_DEMO_GEOM3_DESC	= Camera and Light Properties Demo
MA_DEMO_BOUNDS_DESC	= FLD Bounds Demo
MA_DEMO_EXTEDGE_DESC	= UCD External Edges Demo
MA_DEMO_EXTFACE_DESC	= UCD External Faces Demo
MA_DEMO_MARKER_DESC	= Marker(Glyph) Demo
MA_DEMO_GRAPH_DESC	= 3D Graph Demo
MA_DEMO_CONTOUR_DESC	= Color Contour Demo
MA_DEMO_ISOLINE_DESC	= Isoline Demo
MA_DEMO_BIRDCOL_DESC	= Surfplot with Color Demo
MA_DEMO_BIRDTEX_DESC	= Surfplot width Texture Mapping Demo 
MA_DEMO_ISOSURF_DESC	= Isosurface Demo
MA_DEMO_SCATUNI_DESC	= Changing Scatter data to Uniform data Demo
MA_DEMO_VOLREN_DESC	= Volume Rendering Demo
MA_DEMO_VECTOR_DESC	= Vector line Demo
MA_DEMO_ADVECT_DESC	= Particle Advector Demo
MA_DEMO_STREAM_DESC	= Streamline Demo
MA_DEMO_OFFSET_DESC	= UCD Offset Animation Demo

#///////////////////////////////////////////////////////////////////
#// Time Dependent Reader UI 
#///////////////////////////////////////////////////////////////////
MATD_STEPNO		= Step No.
MATD_START		= To Top
MATD_STOP		= Stop
MATD_ONETIME		= One time
MATD_CYCLE		= Cycle
MATD_BOUNCE		= Bounce
MATD_END		= To End
MATD_COMMENT		= Comments
MATD_START_LABEL	= Start Step No.
MATD_END_LABEL		= End Step No.
MATD_RESET_STEP		= Set init step range
#///////////////////////////////////////////////////////////////////
#// CONFIG UI 
#///////////////////////////////////////////////////////////////////
MAMCFG_MENU		= Configuration of &Environment
MAMCFG_MSG		= Set Configuration of environment
MACFG_TITLE		= Configuration
MACFG_INIT_DIR_TITLE	= Set Initial Location of Folders
MACFG_READ_DATA_TITLE	= Read Data File
MACFG_WRITE_DATA_TITLE	= Write Data File
MACFG_LOAD_APPL_TITLE	= Load Application File
MACFG_SAVE_APPL_TITLE	= Save Application File
#///////////////////////////////////////////////////////////////////
#// CONFIG Panel  for MicroAVS5.0
#///////////////////////////////////////////////////////////////////
MAMCFG_PANEL_MENU	= Configuration Panel
MAMCFG_PANEL_MSG	= Open the Configuration Panel
#///////////////////////////////////////////////////////////////////
#// Setenv Params  for MicroAVS6.0
#///////////////////////////////////////////////////////////////////
MAMCFG_ENV_MENU	= Setup renewal
MAMCFG_ENV_MSG	= Update the default value
#///////////////////////////////////////////////////////////////////
#// Undo  for MicroAVS5.0
#///////////////////////////////////////////////////////////////////
MAUNDO_MENU	= Undo
MAUNDO_MSG	= Undo
#///////////////////////////////////////////////////////////////////
#// Sphere
#///////////////////////////////////////////////////////////////////
MAMARK_SPHERE   = Sphere
MAMARK_SP_LABEL = Sub division of Sphere
//Particle
MAADV_GLYPH_SUB = Sub division of Glyph
#///////////////////////////////////////////////////////////////////
#// Arrow
#///////////////////////////////////////////////////////////////////
MAVEC_AROW3             = Arrow3
MAMOD_ARROW3_TITLE	= Arrow3
MAMOD_ARROW_RAD         = Radius
MAMOD_ARROW_SUB         = No. of division
MAMOD_ARROW_CENTER      = center of node
#///////////////////////////////////////////////////////////////////
#// Probe
#///////////////////////////////////////////////////////////////////
ME_PROBE_T              = Probe
MAPROBE_DATA            = Data Value
MAPROBE_SCALE           = Scale
MAPROBE_DECIMAL         = Decimal Points
MAPROBE_TITLE           = Font
MAPROBE_DATA_LABEL      = Data
MAPROBE_X_LABEL         = X
MAPROBE_Y_LABEL         = Y
MAPROBE_Z_LABEL         = Z
#///////////////////////////////////////////////////////////////////
#// Axis
#///////////////////////////////////////////////////////////////////
MAV3AXISG_TITLE		= Advanced 3D Axis
MAV3AXISG_EDITOR	= Edit Params
MAV3AXISG_XLABEL	= X
MAV3AXISG_YLABEL	= Y
MAV3AXISG_ZLABEL	= Z
MAV3AXISG_START		= Start
MAV3AXISG_END		= End
MAV3AXISG_STEP		= Step
MAV3AXISG_LABEL		= Title
MAV3AXISG_LABEL_INPUT	= Input Title
MAV3AXISG_LABEL_EDITOR	= Title Font
MAV3AXISG_LABEL_DISTANCE= Title Distance
MAV3AXISG_NUM_DISTANCE	= Axis Distance
MAV3AXISG_NUM		= No.of Ticks
MAV3AXISG_NUM_EDITOR	= Font
MAV3AXISG_XEDITOR	= X axis Editor
MAV3AXISG_YEDITOR	= Y axis Editor
MAV3AXISG_ZEDITOR	= Z axis Editor
MAV3AXISG_MOVE		= Move
MAV3AXISG_MOVE_EDITOR	= Move Editor
MAV3AXISG_COLOR		= Color
MAV3AXISG_RESET		= Normalize
MAV3AXISG_LABEL_POW	= Scale
MAV3AXISG_DECIMAL	= Decimal Points
MAV3AXISG_X		= X dir.
MAV3AXISG_Y		= Y dir.
MAV3AXISG_Z		= Z dir.
MAV3AXISG_MENU		= Advanced &3D Axis
MAV3AXISG_MSG		= This menu provides to set Advanced 3D axis on/off 
AV3AXISG_ORIGIN		= Origin Symbol 0
#///////////////////////////////////////////////////////////////////
#// Contour line
#///////////////////////////////////////////////////////////////////
MACONT_LABEL 		= Select input
MACONT_SLIDER           = Slider
MACONT_TEXT             = Keyboard
MACONT_LEVEL_TEXT       = Input Level values
MACONT_DATA             = Visible Level values
MACONT_FONT             = Font of Level values
MACONT_DECIMAL          = Decimal Points
MACONT_ERROR_STR        = Invalid number
MACONT_ERROR_BLUNK      = blank included

#///////////////////////////////////////////////////////////////////
#// Arbitrary Contour
#///////////////////////////////////////////////////////////////////
ME_ARCONTOUR_T		= Arbitrary Contour

#//New Slice Plane
#
MASLI_VIS_SLICE		=     Visible Slice Plane and Axis
MASLI_SLI_OBJ		=     Slice Plane
MASLI_MESH			=     Mesh
MASLI_PLANE			=     Plane
MASLI_RES_POS		=     Reset Transform
MASLI_BY_TRANS		=     Translate/Roate
MASLI_BY_PICK		=     Pick
MASLI_BY_VEC		=     Normal Vector
MASLI_METHOD		=     Select Method
MASLI_WORLD			=     World
MASLI_LOCAL			=     Local
MASLI_SEL_COORD		=     Select Coord.
MASLI_X				=     X axis
MASLI_Y				=     Y axis
MASLI_Z				=     Z axis
MASLI_ROT			=     Rotate
MASLI_TRANS			=     Trans.
MASLI_XY			=     XY Plane
MASLI_YZ			=     YZ Plane
MASLI_XZ			=     XZ Plane
MASLI_MESSAGE		=     Pick as [Ctrl]+Mouse Left 3 Points
MASLI_SPLIT			=     Separate Panel
MASLI_PICKPANEL		=     Pick Panel
MASLI_1P			=     1st
MASLI_2P			=     2nd
MASLI_3P			=     3rd
MASLI_OK			=     Apply
MASLI_CLEAR			=     Clear
MASLI_VIS_MARK		=     Marker visible
MASLI_SIZE_MARK		=     Marker scale
MASLI_PICK_ERR		=     Pick Error
MASLI_CORD_ERR		=     Coordinates Error
MASLI_PICK_MES1		=     Can not pick at the location
MASLI_PICK_MES2		=     Must set different Points
MASLI_EXT_DAT		=     Data Range
MASLI_CENTER		=     Center of Slice Plane
MASLI_VECTOR		=     Normal Vector of Slice Plane
MASLI_X_SIZE		=     X scale
MASLI_Y_SIZE		=     Y scale
MASLI_X_DIM			=     X no.of div.
MASLI_Y_DIM			=     Y no.of div.
MASLI_MARK1			=     Marker1
MASLI_MARK2			=     Marker2
MASLI_MARK3			=     Marker3
MASLI_MARKALL		=     Pick Marker

#///////////////////////////////////////////////////////////////////
#// Extract Isoline
#///////////////////////////////////////////////////////////////////
ME_EXTLINE_T		= Extract Isoline
MAISOL_W		= Line Width
MAISOL_SMOTH		= Smooth Line
MAISOL_JITER		= Jitter Level

#//ExtFaces
MAEXTF_COL		= Color

#// Isoline
MAISOL_BOUNDS		= Bounds

#///////////////////////////////////////////////////////////////////
#// Animator2D
#///////////////////////////////////////////////////////////////////
MA_ANIM_MAIN_TITLE	= Animator2D Plus
MA_ANIM_EX_TITLE	= Screen2D
MA_ANIM_FILE		= &File
MA_ANIM_NEW		= &New
MA_ANIM_READ		= &Load Animator2D file...
MA_ANIM_LREAD			= Load Animator2D file
MA_ANIM_SAVE		= &Save Animator2D file...
MA_ANIM_LSAVE			= Save Animator2D file
MA_ANIM_LSAVE_PROJNAME	= 		Project Name
MA_ANIM_LSAVE_TOPDIR	= 		Location of Project
MA_ANIM_LSAVE_MSG	= When you can push Output Button, it will save a Animator2D project to the Folder as Project Name at the Location of Project.
MA_ANIM_EXPORT		= &Export...
MA_ANIM_SAVE_AVI	= Save to AVI file
MA_ANIM_AVI			= Save to AVI file
MA_ANIM_AVI_MSG			= Exchange to AVI format and save it.
MAFT_AVI_NAME			= AVI file
MA_ANIM_EXIT		= E&xit Animator2D...
MA_ANIM_EXIT_CONF		= Confirm Exit
MA_ANIM_EXIT_MSG		= Do you really want to exit Animator2D?
MA_ANIM_SHOW		= &Display
MA_ANIM_TOOLBAR		= &Tool bar
MA_ANIM_SBAR		= &Status bar
MA_ANIM_WINDOW		= Separate &Window
MA_ANIM_PREVIEW		= &Preview...
MA_ANIM_EDIT		= &Edit...
#MA_ANIM_EDIT_PANEL		= Edit
MA_ANIM_FRAME			= Current Frame No.:
MA_ANIM_DEL			= Delete current frame
MA_ANIM_SETTING		= &Options...
MA_ANIM_SOUND			= Sound
MA_ANIM_BG			= Background image
MA_ANIM_CONT		= &Control
MA_ANIM_1SHOT		= &1 shot
MA_ANIM_AUTOSHOT	= &Auto shot
MA_ANIM_AUTOSHOT_REC	= &Auto shot (active)
MA_ANIM_RUN		= &Play
MA_ANIM_STOP		= &Stop
MA_ANIM_TOP		= &Top of frame
MA_ANIM_END		= &End of frame
MA_ANIM_FORW		= &Forward one frame
MA_ANIM_BACK		= &Backward one frame
MA_ANIM_RADIO		= Play &Cycle
MA_ANIM_ONEWAY			= &Normal
MA_ANIM_CYCLE			= &Cycle
MA_ANIM_BOUNDS			= &Bounce
MA_ANIM_OPE		= &How to use
MA_ANIM_INFO			= &About Animator2D
MA_ANIM_HELP			= &Help
MA_ANIM_SPEED		= Play Speed

#MA_ANIM_OPTS           = Op&tions
#MA_ANIM_NO             = none
#MA_ANIM_WIND           = wind sound
#MA_ANIM_SPACE          = space sound
#MA_ANIM_WATER          = water stream sound
#MA_ANIM_FRAME_CONTROL	= Frame Control...
#MA_ANIM_FRAME_CONT	= Frame Control
#MA_ANIM_FRAME_LIST	= Frame
#MA_ANIM_FRAME_DEL		= Delete frame
//Error
MA_ANIM_TEMPDIR		= Fault
MA_ANIM_ERR_TEMPDIR	= Please check your TEMP directory setting. 
MA_ANIM_READ_ERR_TITLE	= Read Error 
MA_ANIM_READ_ERR_MSG	= Wrong Format! 

// Print Quarity
MAMPRINT_QUALITY_MENU	= &Quality of print
MAMPRINT_QUALITY_MSG	= Select quality of print
MAMPRINT_NORMAL_MENU	= &Normal Quality
MAMPRINT_NORMAL_MSG	= Select normal mode
MAMPRINT_MIDDLE_MENU	= &Middle Quality
MAMPRINT_MIDDLE_MSG	= Select middle quality mode
MAMPRINT_HIGH_MENU	= &High Quality
MAMPRINT_HIGH_MSG	= Select high quality mode

// V2 vs V3 Warning
MAMLOAD_APPL_WARNING_TITLE = Version 2.0 Compatibility
MAMLOAD_APPL_WARNING_MSG   = Contour Method of Version 2.0 instead of Arbitrary Contour Method of Version 3.0 Later. Please use it.

MAMTRIAL_EDATE		= Expired Date of Evaluation Version
MAUI_ENABLED		= Enabled
MAUI_NULL_VALUE		= NULL
// Null/Min/Max
MAREAD_DATA_RANGE_LABEL	= NULL/Min/Max Editor
MAREAD_ALL_DATA_LABEL	= All data
MAREAD_EACH_DATA_LABEL	= Each data

//
// Version 4.0
ME_ISOVOL_T   		= Isovolume
MAISOV_ABOVE		= Above
ME_BRICK3D_T   		= Excavate Brick
MABRI3D_FLIPX		= Flip_X
MABRI3D_FLIPY		= Flip_Y
MABRI3D_FLIPZ		= Flip_Z
MABRI3D_DRAWSIDES	= Draw_Sides
MABRI3D_SET_MINMAX	= set to min-max
//PROBE
MAPROBE_CONNECTION_LABEL = Vertical No.
MAPROBE_CELL_LABEL      = Cell Type
MAPROBE_CELLNUM_LABEL   = Primitive No.
MAEXTSCANODE_SEL = Select Node Data
MAEXTCELLCOMP_SEL = Select Cell Data
MAPROBE_CELLDATA_LABEL = Cell Data
MACELLCOMP_SEL_VIZ = Visible
// CELL Extract face
ME_CELLEXTFACE_T		= Draw Cell
MACELL_SHRINK_FAC		= Shrink Factor
// CELL TO NODE
ME_CELL_TO_NODE_T		= Cell To Node
MACELLORDER_LEV			= Interpolation Order
// CELL_VECTOR
ME_CELL_VECTOR_T		= Cell Vector
// Particle trace
MAADV_TRACER_VISIBLE	= Display Trace
ME_ARISOLINE_T		= Arbitrary Isoline
MADATA_RECENT_LIST_LABEL= Recent Data &File List
MADATA_RECENT_NOLIST_LABEL= Recent Data File List
MADATA_RECENT_LIST_MSG  = Read from Recent Data File List
MAAPPL_RECENT_LIST_LABEL= Recent &Application File List
MAAPPL_RECENT_NOLIST_LABEL= Recent Application File List
MAAPPL_RECENT_LIST_MSG  = Read from Recent Application File List
MAMANIM3D_MENU		= Animator&3D...
MAMANIM3D_MSG		= Start Animator3D
// Clipboard
MAVEDIT_MENU           = &Edit
MAVCOPY_MENU           = &Copy
MAVCOPY_MSG            = Copy to Clipboard
MAVCOPY_REGION_MENU    = Copy &Region
MAVCOPY_REGION_MSG     = Copy Region to Clipboard
// Animator3D
MA_ANIM3D_CAMERA_TITLE	= Camera Editor
MA_ANIM3D_CAMERA_RESET	= Reset Camera
MA_ANIM3D_CAMERA_WIDTH	= Width
MA_ANIM3D_CAMERA_HEIGHT	= Height
MA_ANIM3D_CAMERA	= Camera Editor
MA_ANIM3D_ANIMATOR2D	= Aniamtor&2D... 
MA_ANIM2D_RECENT_LIST_MSG	= Recent Animator2D &File List
MA_ANIM2D_RECENT_NOLIST_LABEL	= Recent Animator2D File List
MA_ANIM3D_RECENT_LIST_MSG	= Recent Animator3D &File List 
MA_ANIM3D_RECENT_NOLIST_LABEL	= Recent Animator3D File List
MA_ANIM2D_PLUGIN_LIST_MSG	= Plugin Method
MA_ANIM2D_PLUGIN_NOLIST_LABEL	= Plugin Method
MA_ANIM3D_EXIT		= E&xit Animator3D...
MA_ANIM3D_EXIT_CONF		= Confirm Exit
MA_ANIM3D_EXIT_MSG		= Do you really want to exit Animator3D?
MA_ANIM3D_MAIN_TITLE	= Animator3D
MA_ANIM3D_EX_TITLE	= Screen3D
// GAUSSIAN LOG Reader
MAFT_LOG_NAME		= Gaussian Log Data
MALOG_SPHERE		= Sphere Subdivision
MALOG_CYLINDER		= Cylinder Subdivision
MALOG_RADIO			= Select Display Mode
MALOG_BALSTICK		= Ball and Stick
MALOG_CPK			= CPK
MALOG_TEXT_VIS		= Label visible
MALOG_JITTER		= Jitter Level
MALOG_FONT_SIZE		= Font Size
// PDB Reader
MAFT_PDB_NAME		= Protein Data Bank Data
MAPDB_SPHERE		= Sphere Subdivision
MAPDB_CYLINDER		= Cylinder Subdivision
MAPDB_RADIO			= Select Display Mode
MAPDB_BALSTICK		= Ball and Stick
MAPDB_CPK			= CPK
MAPDB_TEXT_VIS		= Label
MAPDB_NUM_TEXT_VIS	= Serial No.
MAPDB_JITTER		= Jitter Level
MAPDB_FONT_SIZE		= Font Size
MAPDB_RADIO_RADIUS  = Radius of element
MAPDB_VDW           = VDW Radius
MAPDB_ION           = Ion Radius
MAPDB_USER          = User Radius
MAELEDIT_VIZ        = Properties of element
MAPDB_RAD_UNIFORM   = Uniform Radius
MAPDB_RADIUS_FACTOR = Factor Radius
// LWO Reader
MAFT_LWO_NAME		= LightWave3D Data
// Molecular Orbital
MAFT_CUBE_NAME		= Gaussian Cube Data
ME_MOL_ORBIT_T		= Molecular Orbitals
ME_BOUNDS_MOL_ORBIT_T		= Bounds (Molecular Orbitals)
ME_CONTOUR_MOL_ORBIT_T		= Contour (Molecular Orbitals)
ME_ARCONTOUR_MOL_ORBIT_T	= Arbitrary Contour (Molecular Orbitals)
ME_ISOLINE_MOL_ORBIT_T		= Isoline (Molecular Orbitals)
ME_ARISOLINE_MOL_ORBIT_T	= Arbitrary Isoline (Molecular Orbitals)
ME_ISOSURF_MOL_ORBIT_T		= Isosurface (Molecular Orbitals)
ME_ISOVOL_MOL_ORBIT_T		= Isovolume (Molecular Orbitals)
ME_PROBE_MOL_ORBIT_T		= Probe (Molecular Orbitals)
//MGF Reader
MAFT_MGF_NAME		= MicroAVS Geometory ASCII(MGF) data
MAFT_MGF			= MicroAVS Geometory ASCII data
//3D CAD Reader
ME_3D_CAD_OPTION		= 3D CAD Options
ME_RENDER_METHOD		= Rendering Method
ME_WIRE_FRAME			= Wireframe
ME_TESSELLATE			= tessellate
ME_RENDER_QUALITY		= Rendering Quality
ME_MAX_CURVE_SEGMENTS		= Max Curve Segments
ME_SCREEN_TEXT			= Screen Text
ME_BOX				= Box
ME_STROKE			= Stroke
ME_3D_CAD_COL			= Color
//
MAMEDUCATION_MSG1		= This is a Education Version;
MAMEDUCATION_MSG2		= Time Limit
MAMEDUCATION_MSG3		= Rest Time
MAMEDUCATION_MSG4		= Minute(s)
MAMEDUCATION_TITLE		= [Limited]

#///////////////////////////////////////////////////////////////////
#// Script Window
#///////////////////////////////////////////////////////////////////
MAMANIM3D_MENU		= Animator&3D...
MAMANIM3D_MSG		= Start Animator3D
MAMSCRIPT_MENU		= Script Window
MAMSCRIPT_MSG		= Start Script Window

#///////////////////////////////////////////////////////////////////
#//Zoom
#///////////////////////////////////////////////////////////////////
MAVZOOM_TITLE = Zoom Editor...
MAUI_XZOOM    = X
MAUI_YZOOM    = Y
MAUI_ZZOOM    = Z
MAUI_XZOOMIN  = Zoom in  X
MAUI_XZOOMOUT = Zoom out X
MAUI_YZOOMIN  = Zoom in  Y
MAUI_YZOOMOUT = Zoom out Y
MAUI_ZZOOMIN  = Zoom in  Z
MAUI_ZZOOMOUT = Zoom out Z
MAUI_ZOOMRATE = Zoom rate
MAV3SCALE_MENU= Zoom Editor
MAV3SCALE_MSG = This menu provides to zoom in/out objects by the X/Y/Z direction

#///////////////////////////////////////////////////////////////////
#//Illuminated Line
#///////////////////////////////////////////////////////////////////
# 
#MAV3PROPS_AMBIENT	= Ambient
#MAV3PROPS_DIFFUSE	= Diffuse
#MAV3PROPS_SPEC		= Specular
MAILINE_ILL_TOGGLE	= Illuminated Line
MAILINE_PHONG_SHIN	= Phong Shininess
MAILINE_LINE_WIDTH	= Line Width
MAILINE_LINE_OPACITY	= Line Opacity
MAILINE_COL_BLEND	= Color Blend
MAILINE_DEPTH_MASK	= Depth Mask
MAILINE_ANTIALIAS	= Antialias
MAILINE_SMOOTH_SHADE	= Smooth Shading
MAILINE_HALO_WIDTH	= Halo Width

#///////////////////////////////////////////////////////////////////
#//Add User Function
#///////////////////////////////////////////////////////////////////
MADATA_PLUGIN_NOLIST_LABEL	= Filters are not included.  
MADATA_PLUGIN_LIST_MSG		= Select a filter.
MADATA_PLUGIN_LIST_LABEL	= Filters
