#------------------------------------------------------------------------
#
#  AVS/NE dictionary file for default locale.
#
#  This file is under Perforce control
#  $Id: //depot/express/fcs82/runtime/nls/C/ne.dct#1 $
#
#------------------------------------------------------------------------
#
#  Strings for general use
#
NE_OK = OK
NE_APPLY = Apply
NE_CANCEL = Cancel
NE_HELP = Help
NE_CLOSE = Close
NE_BACK = < Back
NE_NEXT = Next >
NE_DONE = Done
NE_ERROR = Error
NE_SELECTION = Selection
NE_NO_MATCH = <No match>
NE_UNKNOWN = <unknown>
#
#------------------------------------------------------------------------
#
#  Network Editor shell and dialog titles
#
NE_SHELL_TITLE = AVS/Express
NE_MESSAGE_DIALOG_TITLE = Message
#
#------------------------------------------------------------------------
#
#  Strings for menu bar and pulldowns
#
#  File menu
#
NE_MENU_FILE = &File
NE_MENU_FILE_NEW = &New Application...
NE_MENU_FILE_NEW_MSG = Create new application
NE_MENU_FILE_LOAD = &Load Application...
NE_MENU_FILE_LOAD_MSG = Load application from file
NE_MENU_FILE_LOAD_TITLE = Load Application
NE_MENU_FILE_SAVE = &Save Application...
NE_MENU_FILE_SAVE_MSG = Save current application to file
NE_MENU_FILE_SAVE_TITLE = Save Application
NE_MENU_FILE_DELETE = &Delete Application
NE_MENU_FILE_DELETE_MSG = Delete current application
NE_MENU_FILE_EXIT = E&xit
NE_MENU_FILE_EXIT_MSG = Exit AVS/Express
NE_MENU_FILE_EXIT_TITLE = Exit AVS/Express?
NE_MENU_FILE_EXIT_PROMPT = Do you really want to exit?
#
#  Edit menu
#
NE_MENU_EDIT = &Edit
NE_MENU_EDIT_CUT = C&ut
NE_MENU_EDIT_CUT_MSG = Save selected objects in buffer and delete them
NE_MENU_EDIT_COPY = &Copy
NE_MENU_EDIT_COPY_MSG = Save selected objects in buffer
NE_MENU_EDIT_PASTE = &Paste
NE_MENU_EDIT_PASTE_MSG = Paste objects in buffer as children of selected object
NE_MENU_EDIT_DUPLICATE = Dup&licate
NE_MENU_EDIT_DUPLICATE_MSG = Make a copy of the selected objects
NE_MENU_EDIT_DELETE = &Delete
NE_MENU_EDIT_DELETE_MSG = Delete selected objects
#
#  Object menu
#
NE_MENU_OBJECT = &Object
NE_MENU_OBJECT_RENAME = &Rename...
NE_MENU_OBJECT_RENAME_MSG = Change the name of the selected object
NE_MENU_OBJECT_FIND_ALL = &Find in All Libraries...
NE_MENU_OBJECT_FIND_ALL_MSG = Search all libraries for object
NE_MENU_OBJECT_FIND_SELECTED = F&ind in Selected Library...
NE_MENU_OBJECT_FIND_SELECTED_MSG = Find object in selected library
NE_MENU_OBJECT_BROWSE = &Browser
NE_MENU_OBJECT_BROWSE_MSG = Browse object hierarchy
NE_MENU_OBJECT_PROPERTIES = &Properties...
NE_MENU_OBJECT_PROPERTIES_MSG = Edit properties of selected object
NE_MENU_OBJECT_EDITOR = &Object Editor...
NE_MENU_OBJECT_EDITOR_MSG = Display object editor for currently selected object
NE_MENU_OBJECT_ADD_MODULE = &Add Module...
NE_MENU_OBJECT_ADD_MODULE_MSG = Add a module to the currently selected library
NE_MENU_OBJECT_ADD_FILE_MOD = Add File Import &Module...
NE_MENU_OBJECT_ADD_FILE_MOD_MSG = Add a file import module to the currently selected library
NE_MENU_OBJECT_LOAD = &Load Objects...
NE_MENU_OBJECT_LOAD_MSG = Load objects from file as subobjects of selected object
NE_MENU_OBJECT_LOAD_TITLE = Load Objects
NE_MENU_OBJECT_SAVE = &Save Objects...
NE_MENU_OBJECT_SAVE_MSG = Save selected objects to file
NE_MENU_OBJECT_SAVE_TITLE = Save Objects
#
#  Project menu
#
NE_MENU_PROJECT = &Project
NE_MENU_PROJECT_EDIT = &Edit Source...
NE_MENU_PROJECT_EDIT_MSG = Edit source files associated with the selected objects
NE_MENU_PROJECT_COMPILE = &Compile
NE_MENU_PROJECT_COMPILE_MSG = Compile process for selected objects in directory:
NE_MENU_PROJECT_RELOAD = &Reload Library
NE_MENU_PROJECT_RELOAD_MSG = Reloads the selected library
NE_MENU_PROJECT_CONF = C&onfigure...
NE_MENU_PROJECT_CONF_MSG = Set the active state of various AVS/Express kits
NE_MENU_PROJECT_SAVE = &Save
NE_MENU_PROJECT_SAVE_MSG = Save libraries and library configuration to project:
NE_MENU_PROJECT_SAVE_TITLE = Save Project
NE_MENU_PROJECT_SAVE_AS = Save &As...
NE_MENU_PROJECT_SAVE_AS_MSG = Save project into user specified directory
NE_MENU_PROJECT_SAVE_COMPILED = Save Compiled &Project...
NE_MENU_PROJECT_SAVE_COMPILED_MSG = Save compiled version of project
#
#  Journal menu
#
NE_MENU_JOURNAL = &Journal
NE_MENU_JOURNAL_PLAY = &Playback...
NE_MENU_JOURNAL_PLAY_MSG = Playback journal file
NE_MENU_JOURNAL_PLAY_TITLE = Playback File
NE_MENU_JOURNAL_RECORD = &Record...
NE_MENU_JOURNAL_RECORD_MSG = Record new journal file
NE_MENU_JOURNAL_RECORD_TITLE = Record File
NE_MENU_JOURNAL_STOP = &Stop
NE_MENU_JOURNAL_STOP_MSG = Stop recording journal
#
#  UI builder menu
#
NE_MENU_UI = &UI Builder
NE_MENU_UI_LAYOUT = &Layout Editor
NE_MENU_UI_LAYOUT_MSG = Allow layout editing of user interface objects
NE_MENU_UI_PALETTE = &Widget Palette
NE_MENU_UI_PALETTE_MSG = Show Widget Palette
NE_MENU_UI_GRID = &Snap to Grid
NE_MENU_UI_GRID_MSG = Align user interface objects on grid
NE_MENU_UI_GROUP = &Group
NE_MENU_UI_GROUP_MSG = Group user interface objects for layout editing
NE_MENU_UI_UNGROUP = &Ungroup
NE_MENU_UI_UNGROUP_MSG = Ungroup user interface objects for layout editing
#
#  Options menu
#
NE_MENU_OPTIONS = Op&tions
NE_MENU_OPTIONS_FLASH = Module &Flashing
NE_MENU_OPTIONS_FLASH_MSG = Enable flashing of module icons
NE_MENU_OPTIONS_VERBOSE_FUNC = &Verbose Functions
NE_MENU_OPTIONS_VERBOSE_FUNC_MSG = Toggle verbose mode displaying function execution in console window
NE_MENU_OPTIONS_SAVE_UI_PARAMS = &Save UI Parameters
NE_MENU_OPTIONS_SAVE_UI_PARAMS_MSG = Enable saving of UI parameters with Save Objects and Save Application 
NE_MENU_OPTIONS_ARRANGE = &Auto Arrange
NE_MENU_OPTIONS_ARRANGE_MSG = Enable automatic network layout
NE_MENU_OPTIONS_SHOW_UI = Show Application &UI
NE_MENU_OPTIONS_SHOW_UI_MSG = Toggle Network Editor visibility of UI objects in new SingleWindowApps or MultiWindowApps
NE_MENU_OPTIONS_SHOW_VCP = Show VC&P
NE_MENU_OPTIONS_SHOW_VCP_MSG = Toggle VCP visibility
#
#  Options menu
#
NE_MENU_AVS = A&VS Compat

NE_MENU_AVS_NET = &Read AVS Network...
NE_MENU_AVS_NET_MSG = Read AVS network (.net) file into current application
NE_MENU_AVS_NET_TITLE = Read AVS Network

NE_MENU_AVS_RUN = R&un AVS Script...
NE_MENU_AVS_RUN_MSG = Read and run AVS script (.scr) file into current application
NE_MENU_AVS_RUN_TITLE = Run AVS Script

NE_MENU_AVS_RD_MOD_LIB = Read AVS Module &Library...
NE_MENU_AVS_RD_MOD_LIB_MSG = Read an AVS module library into the AVS Modules palette page
NE_MENU_AVS_RD_MOD_LIB_TITLE = Read AVS Module Library

NE_MENU_AVS_RD_MOD = Read AVS &Module...
NE_MENU_AVS_RD_MOD_MSG = Read an AVS module into the AVS Modules palette page
NE_MENU_AVS_RD_MOD_TITLE = Read AVS Module

NE_MENU_AVS_RD_RMOD = Read AVS R&emote Module...
NE_MENU_AVS_RD_RMOD_MSG = Read a remote AVS module into the AVS Modules palette page
NE_MENU_AVS_RD_RMOD_TITLE = Read AVS Remote Module
NE_MENU_AVS_RD_RMOD_HOST_MSG = Enter remote module host name
NE_MENU_AVS_RD_RMOD_HOST_TITLE = Enter Remote Host

#
#  Help menu
#
NE_MENU_HELP = &Help
NE_MENU_HELP_CONTENTS = &Contents
NE_MENU_HELP_CONTENTS_MSG = Display Table of Contents for AVS/Express Document Set
NE_MENU_HELP_SELECTED = On Selected &Object
NE_MENU_HELP_SELECTED_MSG = Display help for selected object
NE_MENU_HELP_USE = &How to Use Help
NE_MENU_HELP_USE_MSG = Display Instructions for Online Help System
NE_MENU_HELP_ABOUT = &About AVS/Express...
NE_MENU_HELP_ABOUT_MSG = Display AVS/Express copyright and version information
NE_MENU_HELP_ABOUT_TITLE = About AVS/Express
#
#------------------------------------------------------------------------
#
#  Object finder strings
#
NE_FIND_TITLE = Object Finder
NE_FIND_SHOW = Show
NE_FIND_CLOSE = Close
NE_FIND_OBJECTS = Objects
NE_FIND_FIND = Find
NE_FIND_BYNAME = By Name
NE_FIND_BYCLASS = By Class
NE_FIND_BYTYPE = By Type
NE_FIND_FIND_OBJ = Find Object
NE_FIND_PATTERN = Search Pattern
#
#------------------------------------------------------------------------
#
#  Help error dialog strings
#
NE_HELP_TITLE = No Help Available
NE_HELP_NO_HELP = Sorry, no help is available for
NE_HELP_NO_HELPFILE = Unable to find help file
NE_HELP_NO_HYPERHELP = Unable to find HyperHelp program
NE_HELP_INTERNAL_ONLY = Recommended for internal use only\x0aNo help available
NE_HELP_INTERNAL_DV = This object is recommended for internal use only.\x0aLook for a higher level object by dropping the DV prefix.\x0aFor example, instead of DVprobe look for probe.
NE_HELP_INTERNAL_LC = This object is recommended for internal use only.\x0aLook for a higher level object by the same name in lower-case.\x0aFor example, instead of Least_Squares look for least_squares.
NE_HELP_INTERNAL_DV_PARAM = This object is recommended for internal use only.\x0aLook for a higher level object by dropping the DV_Param prefix.\x0aFor example, instead of DV_Param_bounds look for bounds.
NE_HELP_GD_EXAMPLES = For more information about this example, select\x0aHelp -> Contents -> Graphics Display Kit -> Examples
#
#------------------------------------------------------------------------
#
#  Info dialog strings
#
NE_INFO_TITLE = Object Info
NE_INFO_INPUT = Input Subports:
NE_INFO_OUTPUT = Output Subports:
NE_INFO_LINK = Link to:
NE_INFO_TEMPLATE = Template:
NE_INFO_TYPE = Primitive Type:
NE_INFO_PATH = Path:
#
#------------------------------------------------------------------------
#
#  Property editor strings
#
NE_PROP_TITLE = Properties Editor
NE_PROP_GROUP = Property Group
NE_PROP_CURRENT = Current Properties
NE_PROP_ALL = All Properties
NE_PROP_VALUE = Value:
NE_PROP_SET = Set
NE_PROP_ADD = Add
NE_PROP_DELETE = Delete
NE_PROP_HELP_TITLE = Properties Editor Help
NE_PROP_WARNING_TITLE = Properties Editor -- Warning
NE_PROP_WARNING = Changes to current properties have not been saved.  Load anyway?
NE_PROP_DEFAULT_HELP = This dialog displays help for the currently selected property
NE_PROP_NO_HELP = Sorry, no help is defined for the selected property
NE_PROP_READONLY_TITLE = Properties Editor (Read Only)
NE_PROP_TITLE_1_1_FORMAT = Properties Editor -- %s
NE_PROP_READONLY_TITLE_1_1_FORMAT = Properties Editor -- %s (Read Only)
#
#  Property editor option menu strings
#
NE_PROP_GROUP_NE = Network Editor Properties
NE_PROP_GROUP_OM = OM Interface Properties
NE_PROP_GROUP_CXX = C++ Interface Properties
NE_PROP_GROUP_UCI = UCI Interface Properties
NE_PROP_GROUP_BUILD = Code Management Properties
NE_PROP_GROUP_GENERAL = General Properties
NE_PROP_GROUP_ALL = All Properties
#
#------------------------------------------------------------------------
#
#  Rename dialog strings
#
NE_RENAME_TITLE = Rename Object
NE_RENAME_PROMPT = Enter a new name for the selected object
#
#------------------------------------------------------------------------
#
#  Object browser strings
#
NE_BROWSER_TITLE = AVS/Object Browser
#
#------------------------------------------------------------------------
#
#  Strings for window popup menu
#
NE_POPUP_CLOSE = Close
NE_POPUP_REDUCE = Reduce
NE_POPUP_MAXIMIZE = Maximize
NE_POPUP_EDIT_VALUE = Edit Value
NE_POPUP_OPEN = Open
NE_POPUP_SHOW_PARAMS = Display Parameters
NE_POPUP_INFO = Info...
NE_POPUP_HELP = Help
NE_POPUP_RENAME = Rename...
NE_POPUP_OBJ_EDITOR = Object Editor...
NE_POPUP_PROPERTIES = Properties...
NE_POPUP_FIND = Find...
NE_POPUP_ADD_IPORT = Add Input Port
NE_POPUP_ADD_OPORT = Add Output Port
NE_POPUP_EXPORT_PORT = Export Port
NE_POPUP_REMOVE_PORT = Remove Port
NE_POPUP_DELETE = Delete
#
#------------------------------------------------------------------------
#
#  Strings for network subwindow popup menu
#
NE_POPUP_RESET = Reset Scaling
NE_POPUP_ARRANGE = Arrange Icons
NE_POPUP_ZOOM = Zoom to Fit
NE_POPUP_INSERT_LINK = Insert Link
NE_POPUP_DELETE_CONN = Delete Connection
#
#------------------------------------------------------------------------
#
#  Status bar strings
#
NE_STATBAR_MOVE = Move selected objects
NE_STATBAR_REPARENT = Reparent selected objects to %s
NE_STATBAR_COPY = Copy selected objects to %s
NE_STATBAR_PRE_MERGE = Merge %s (move pointer over merge target)
NE_STATBAR_MERGE = Merge %s and %s
#
NE_STATBAR_PRE_CONN = Port: %s (move pointer to connect/disconnect)
NE_STATBAR_EXPORT_IN = Export input of %s
NE_STATBAR_EXPORT_OUT = Export output of %s
NE_STATBAR_UNEXPORT_IN = Unexport input of %s
NE_STATBAR_UNEXPORT_OUT = Unexport output of %s
NE_STATBAR_CONN_INOUT = Connect input of %s to output of %s
NE_STATBAR_CONN_OUTIN = Connect output of %s to input of %s
NE_STATBAR_DISCONN_INOUT = Disconnect input of %s from output of %s
NE_STATBAR_DISCONN_OUTIN = Disconnect output of %s from input of %s
#
#------------------------------------------------------------------------
#
#  Strings for "Save Compiled Project" dialog
#
NE_CMPPROJ_TITLE       = Save Compiled Project
NE_CMPPROJ_DIRNAME     = New project directory
NE_CMPPROJ_BROWSE      = Browse...
NE_CMPPROJ_SELECTED    = Save selected objects
NE_CMPPROJ_CURR_APP    = Save current application
NE_CMPPROJ_INST_AUTO   = Instance objects automatically on restore
NE_CMPPROJ_INCLUDE_NE  = Include network editor in project
NE_CMPPROJ_BUILD_V     = Build V definition into executable
NE_CMPPROJ_COMPILE     = Build project's executable
NE_CMPPROJ_INCLUDE_OLE = Include OLE automation support in project
NE_CMPPROJ_COMPILE_AS_OCX = Compile project into ActiveX
NE_CMPPROJ_COMPILE_AS_NNPLUGIN = Compile project into Netscape Navigator plugin
NE_CMPPROJ_COMPILE_NNPLUGIN = Build Netscape Navigator plugin
NE_CMPPROJ_GEN_SOURCE  = Generate wrapper code
#
NE_CMPPROJ_NO_ACTION   = No action (compile or generate) selected
NE_CMPPROJ_NO_FILE     = Error: no file name specified
NE_CMPPROJ_NO_APP      = Error: no current application
NE_CMPPROJ_NO_SELECTED = Error: no currently selected objects
NE_CMPPROJ_COMPILING   = Building project's executable...
NE_CMPPROJ_GENERATING  = Generating wrapper code...
NE_CMPPROJ_GEN_AND_CMP = Generating wrapper code and building project's executable...
NE_CMPPROJ_FAIL        = Error: save compiled project failed
NE_CMPPROJ_SAME_PATH   = Error: can't save compiled project to directory in use
NE_CMPPROJ_REPLACE_DIR = Replace existing project directory?
NE_CMPNNP_NO_ACTION    = Error: Cannot compile Netscape Plugin without generating wrapper code.
NE_CMPNNP_BLDING_PLUGIN = Building Netscape Navigator Plugin from Express Project...

#
#------------------------------------------------------------------------
#
#  Title subheader for objects in showParams display mode.
#
NE_PARAMS_LABEL = Parameters:
#
#------------------------------------------------------------------------
#
#  Old messages
#
NE_MENU_FILE_NEW_V2 = &New Application
NE_MENU_FILE_NEW_MSG_V2 = Create new %s application
#
#------------------------------------------------------------------------
#
#  Messages for startup and "New Application" dialog
#
NE_INIT_TITLE = Choose initial application type
NE_INIT_APPBOX_TITLE = Application type
NE_INIT_SINGLE_DV = Single-window DataViewer
NE_INIT_MULTI_DV = Multi-window DataViewer
NE_INIT_APP = Application
NE_INIT_MODSTACK = ModuleStack
NE_INIT_SCRATCHPAD = Scratch Pad
NE_INIT_LOAD_APP = Load Application
NE_INIT_NONE = None
NE_INIT_VIEWBOX_TITLE = Viewer type
NE_INIT_3D = 3D
NE_INIT_2D = 2D
NE_INIT_3D_2D = 3D and 2D
NE_INIT_DEF_APP = Set project's default application
NE_INIT_USE_SAVE = Use Project->Save As... to create a writable project
NE_INIT_NEW_APP = New Application
NE_INIT_CHOOSE_APP = Choose application type
NE_INIT_DI_WIZ = Add Data Import Wizard to application
NE_INIT_DV_WIZ = Add Data Visualization Wizard to application
#
#------------------------------------------------------------------------
#
#  Messages for the "Configure Project" dialog
#
NE_CONF_TITLE = Configure Project
NE_CONF_KITS = Kits to be included
NE_CONF_AG = Annotation and Graphing Kit
NE_CONF_PRT = Print Renderer
NE_CONF_VRML = VRML Renderer
NE_CONF_VPS = VPS Renderer
NE_CONF_OGL = OpenGL Renderer
NE_CONF_MPU = MPU Renderer
NE_CONF_ANIM = Animation Kit
NE_CONF_REDUCT = Reduction Kit
NE_CONF_NETCDF = netCDF Kit
NE_CONF_HDF5 = HDF5 Kit
NE_CONF_IP = Image Processing Kit
NE_CONF_AVS5 = AVS5 Compatibility Kit
NE_CONF_CFD = CFD Kit
NE_CONF_GIS = GIS Kit
NE_CONF_W3C = Web Reader Utilities
NE_CONF_CMAP = Colormap Editor
NE_CONF_SEGM = Segmentation Editor
NE_CONF_DB = Database Kit
NE_CONF_ORACLE = Oracle Interface
NE_CONF_ODBC = ODBC Interface
NE_CONF_PCK = Parallel Computation Kit
NE_CONF_MICROAVS = MicroAVS Kit
NE_CONF_DONE_MSG = After changing the configuration, you must recompile\x0ayour project and restart AVS/Express before any newly\x0aenabled components become available.
#
#------------------------------------------------------------------------
#
#  Object Editor messages
#
NE_OE_TITLE = Object Editor
NE_OE_PAGE_SELECTOR = Editor
#
NE_OE_PROP_PAGE_OPT_MSG = Controls visibility of indicated property page
#
NE_OE_DECL_PAGE = Declaration
NE_OE_DECL_NAME = Object name
NE_OE_DECL_REFMODE = Reference mode
NE_OE_DECL_BYVAL = By value (^)
NE_OE_DECL_BYREF = By reference (&)
NE_OE_DECL_BYPTR = By pointer (*)
NE_OE_DECL_TYPE = Base type
NE_OE_DECL_EXPORT = Object is an exported parameter
NE_OE_DECL_IPORT = Display input port
NE_OE_DECL_OPORT = Display output port
NE_OE_DECL_ARRAY = Object is an array
NE_OE_DECL_DIMS = Dimensions
NE_OE_DECL_VAL = Value
NE_OE_DECL_CONN = Connection
#
NE_OE_PARAM_PAGE = Parameter
NE_OE_PARAM_METHODS = Methods
NE_OE_PARAM_SETTINGS = Settings for parameter/method interaction
NE_OE_PARAM_NOTIFY = notify: Method runs when parameter changes
NE_OE_PARAM_READ = read: Method reads parameter
NE_OE_PARAM_WRITE = write: Method writes parameter
NE_OE_PARAM_REQ = req: Method requires parameter value to be set
NE_OE_PARAM_CONVERT_MSG = The selected method must be converted into the new style before this\x0adialog can be used for setting its attributes.  You can convert the method\x0aby pressing the button shown below.
NE_OE_PARAM_CONVERT = Convert
#
NE_OE_METH_PAGE = Method
NE_OE_METH_TYPE = Method type:
NE_OE_METH_O = C (omethod)
NE_OE_METH_CXX = C++ (cxxmethod)
NE_OE_METH_F = Fortran (fmethod)
NE_OE_METH_INST = Method runs when object is instanced
NE_OE_METH_DEINST = Method runs when object is deinstanced
NE_OE_METH_WEIGHT = Weight (Lower runs before higher)
NE_OE_METH_OFUNC = C function name (required)
NE_OE_METH_CXXFUNC = C++ method name is the same as the object name
NE_OE_METH_FFUNC = Fortran subroutine name (required)
#
NE_OE_SRC_PAGE = Source Code
NE_OE_SRC_PROC = Process in which object resides
NE_OE_SRC_INHERIT = Inherit
NE_OE_SRC_DIR = Directory for source:
NE_OE_SRC_FILE = Source filename
NE_OE_SRC_PROPS = Advanced properties
NE_OE_SRC_BLDDIR = The name of a directory to store build files
NE_OE_SRC_OUTSRC = A source file for generated source that users do not modify
NE_OE_SRC_OUTHDR = A header file for generated source that users do not modify
NE_OE_SRC_CXXSRC = A list of C++ source files separated by spaces
NE_OE_SRC_CXXHDR = A list of C++ header files separated by spaces
NE_OE_SRC_CSRC = A list of C source files separated by spaces
NE_OE_SRC_CHDR = A list of C header files separated by spaces
NE_OE_SRC_FSRC = A list of Fortran source files separated by spaces
NE_OE_SRC_LINK = A list of object files, libraries, or link options
NE_OE_SRC_INIT = C code executed at process startup after templates are loaded
NE_OE_SRC_PREINIT = C code executed at process startup before templates are loaded
NE_OE_SRC_HDRCODE = C header definitions needed for this component
NE_OE_SRC_EDIT = Edit Source
NE_OE_SRC_COMPILE = Compile Process
#
NE_OE_MOD_PAGE = Module
NE_OE_MOD_METH = Add method to module
NE_OE_MOD_TYPE = Type
NE_OE_MOD_METH_CXX = C++ member function (cxxmethod)
NE_OE_MOD_METH_O = C function (omethod)
NE_OE_MOD_METH_F = Fortran subroutine (fmethod)
NE_OE_MOD_ADD = Add...
NE_OE_MOD_PARAM = Add parameter to module
NE_OE_MOD_OTHER = other
NE_OE_MOD_SELECTED = Enter type or select from Libraries
#
NE_OE_LIB_PAGE = Library
NE_OE_LIB_SORT = Sort objects
NE_OE_LIB_GLOBAL = Make objects global
#
NE_OE_FILE_PAGE = File Object
NE_OE_FILE_OBJ = Name of the file object
NE_OE_FILE_STORAGE = Variable stored in file as
NE_OE_FILE_ASCII = ASCII
NE_OE_FILE_BINARY = Binary
NE_OE_FILE_XDR = Binary XDR
NE_OE_FILE_DTYPE = Data type
NE_OE_FILE_OFFSET = Offset (in bytes) from beginning of file to beginning of data
NE_OE_FILE_NCOLS = Number of columns in file
NE_OE_FILE_RCOLS = Columns to read
NE_OE_FILE_COL_NUM = Column #
NE_OE_FILE_STRIDE = Stride (in # of elements)
NE_OE_FILE_CACHE = Cache in memory
#
NE_OE_FO_PAGE = File Offset
NE_OE_FO_PATTERN = Find expression
NE_OE_FO_PATTERN_MSG = Search pattern (regular expression)
NE_OE_FO_NLINES = Skip lines
NE_OE_FO_NLINES_MSG = Number of lines to skip
NE_OE_FO_NWORDS = Skip words
NE_OE_FO_NWORDS_MSG = Number of words to skip
NE_OE_FO_OPERATION = Operation
#
NE_OE_MESH_PAGE = Mesh
NE_OE_MESH_UNIF = Uniform
NE_OE_MESH_RECT = Rectilinear
NE_OE_MESH_STRUCT = Structured
NE_OE_MESH_UNSTRUCT = Unstructured
NE_OE_MESH_TYPE = Mesh type
NE_OE_MESH_NSPACE = nspace: Coordinates per node
NE_OE_MESH_NDIM = ndim: Number of grid dimensions
NE_OE_MESH_DIMS = dims: Array of grid dimensions
NE_OE_MESH_NNODES = nnodes: Number of nodes
NE_OE_MESH_POINTS = points: Boundary coordinates
NE_OE_MESH_COORDS = coordinates: X[,Y,Z] array
NE_OE_MESH_ADD_NODE_DATA = Add node data
NE_OE_MESH_ADD_CELL_DATA = Add cell data
NE_OE_MESH_ADD_PORTS = Add ports for unset mesh parameters
#
NE_OE_CSET_PAGE = Cell Set
NE_OE_CSET_CSET = Cell Set
NE_OE_CSET_POINT = Point
NE_OE_CSET_LINE = Line
NE_OE_CSET_POLYLINE = Polyline
NE_OE_CSET_TRI = Tri
NE_OE_CSET_POLYTRI = Polytri
NE_OE_CSET_QUAD = Quad
NE_OE_CSET_POLYH = Polyhedron
NE_OE_CSET_HEX = Hex
NE_OE_CSET_PYR = Pyr
NE_OE_CSET_PRISM = Prism
NE_OE_CSET_TET = Tet
NE_OE_CSET_LINE2 = Line2
NE_OE_CSET_TRI2 = Tri2
NE_OE_CSET_QUAD2 = Quad2
NE_OE_CSET_TET2 = Tet2
NE_OE_CSET_HEX2 = Hex2
NE_OE_CSET_PRISM2 = Prism2
NE_OE_CSET_PYR2 = Pyr2
NE_OE_CSET_NCELLS = ncells: Number of cells
NE_OE_CSET_NPOLYS = npolys: Number of polys
NE_OE_CSET_NCSETS = ncell_sets: # of cell sets
NE_OE_CSET_CURRSET = Current cell set
NE_OE_CSET_SET_NUM = Cell_set #
NE_OE_CSET_TYPE = Cell type
NE_OE_CSET_NAME = name: Cell set name
NE_OE_CSET_ADD_PORTS = Add ports for cell set parameters
#
NE_OE_NODE_PAGE = Node Data
NE_OE_NODE_NO_ID = No ID
NE_OE_NODE_NNODE_DATA = nnode_data: # of comps
NE_OE_NODE_CURRENT = Current data component
NE_OE_NODE_COMP_NUM = Component #
NE_OE_NODE_DTYPE = Data type
NE_OE_NODE_DLABEL = Data label
NE_OE_NODE_SPEC_ID = Special data ID
NE_OE_NODE_DVALS = Data values
NE_OE_NODE_ADD_PORTS = Add ports for node data parameters
#
NE_OE_CELL_PAGE = Cell Data
NE_OE_CELL_NCELL_DATA = ncell_data: # of comps
NE_OE_CELL_ADD_PORTS = Add ports for cell data parameters
#
NE_OE_ADDFILE_PAGE = Add File Variable
NE_OE_ADDFILE_LABEL = By adding a file variable, you will create an object (scalar or\x0aarray) that maps a specified area of a disk file into memory.
NE_OE_ADDFILE_FILEBTN = Add File Variable
NE_OE_ADDFILE_OFFSET_LABEL = A file offset variable is an auxiliary object that is used to\x0aspecify a variable offset in a file.  Offsets can be based on\x0a"find expression", "skip lines", and "skip words" functions.
NE_OE_ADDFILE_OFFBTN = Add File Offset Variable
#
#------------------------------------------------------------------------
#
#  File import dialog messages
#
NE_FILEIMP_NAME = Module name
NE_FILEIMP_ADD_BROWSER = Add UI for file browser
NE_FILEIMP_DIR = Default directory
NE_FILEIMP_EXT = Default file extension
#
#------------------------------------------------------------------------
#
#  Messages for the add module wizard
#
NE_AMW_NO_PARENT = You cannot add a module unless a valid object is selected as its parent.\x0aSelect an editable library or ScratchPad and then choose "Add Module" again.
#
NE_AMW_WIZARD_UP = Either the Add Module Tool or the Add File Import Module Tool is currently active.\x0aPlease finish with that active operation before choosing "Add Module" again.
#
NE_AMW_TITLE1 = Add Module (Step 1 of 3)
NE_AMW_STRING1 = - Specify module name\x0a- Add methods\x0a- Click on "Next" when finished adding methods
#
NE_AMW_TITLE2 = Add Module (Step 2 of 3)
NE_AMW_STRING2 = - Add parameters\x0a- Click on "Next" when finished adding parameters
#
NE_AMW_TITLE3 = Add Module (Step 3 of 3)
NE_AMW_STRING3 = - Specify process into which this module is linked\x0a- Specify file for module's source code (relative to indicated directory)\x0a- Set additional (advanced) properties, if needed\x0a- Use buttons to generate, edit, and/or compile code as desired\x0a- Click on "Done" when finished
#
NE_AMW_TITLE2A = Add Parameter (Step 1 of 2)
NE_AMW_STRING2A = - Specify name of parameter object\x0a - Specify parameter characteristics\x0a- Click on "Next" when finished
#
NE_AMW_TITLE2B = Add Parameter (Step 2 of 2)
NE_AMW_STRING2B = - For each method, specify flags that define how the method interacts with the parameter\x0a- Click on "Done" when finished
#
NE_AMW_TITLE1A = Add Method
NE_AMW_STRING1A = - Specify name of method object\x0a- Specify method attributes\x0a- Click on "Done" when finished
#
#------------------------------------------------------------------------
#
#  Messages for the add file import module wizard
#
NE_AFW_NO_PARENT = You cannot add a file import module unless a valid object is selected as its parent.\x0aSelect an editable library or ScratchPad and then choose "Add File Import Module" again.
#
NE_AFW_WIZARD_UP = Either the Add Module Tool or the Add File Import Module Tool is currently active.\x0aPlease finish with that active operation before choosing "Add File Import Module" again.
#
NE_AFW_TITLE1 = Add File Import Module (Step 1 of 2)
NE_AFW_STRING1 = - Specify name of file import module to be created\x0a- Specify information for data file\x0a- Click on "Next" when finished
#
NE_AFW_TITLE2 = Add File Import Module (Step 2 of 2)
NE_AFW_STRING2 = Add file variables and file offsets
#
NE_AFW_TITLE1A = Add File Variable
NE_AFW_STRING1A = Add file variable: step 1 of 2.  Set name of variable, array/scalar, data type
#
NE_AFW_TITLE1B = Add File Variable
NE_AFW_STRING1B = Add file variable: step 2 of 2
#
NE_AFW_TITLE2A = Add File Offset
NE_AFW_STRING2A = Add file offset step 1 of 2
#
NE_AFW_TITLE2B = Add File Offset
NE_AFW_STRING2B = Add file offset step 2 of 2
#
NE_AFW_DONE_MSG = Creation of your file import module is now complete.\x0aYou can map this module's output into an Express field\x0ausing a Field Mapper module.
#
#------------------------------------------------------------------------
