# This is common icons shared by uns and str meshEdit

proc aie_reorient_mesh {} {
    if [ic_str_is_loaded] {
	reorientStrMeshDEZ show
    } else {
	reorientMeshDEZ show
    }
}

proc aie_move_nodes {} {
    if [ic_str_is_loaded] {
	moveStrNodesDEZ show
    } else {
	moveNodesDEZ show
    }
}

proc aie_transform_mesh {} {
    if [ic_str_is_loaded] {
	transformStrMeshDEZ show
    } else {
	transformElemsToolsDEZ show
    }

}

proc aie_split_mesh {} {
    if [ic_str_is_loaded] {
	 splitStrMeshDEZ show
    } else {
	 splitMeshDEZ show
    }
}

proc aie_smooth_mesh {} {
    if [ic_str_is_loaded] {
        smoothStrMeshDEZ show
    } else {
        smoothDEZ show
    }
}

proc aie_quality_of_mesh {} {
    if [ic_str_is_loaded] {
        qualityStrMeshDEZ show
    } else {
        qualityMetricsDEZ show
    }
}
