#define add_entity_width 16
#define add_entity_height 16
#define add_entity_x_hot 0
#define add_entity_y_hot 0
static char add_entity_bits[] = {
   0x01, 0x00, 0x06, 0x00, 0x0e, 0x00, 0x3c, 0x00, 0x78, 0x00, 0x78, 0xff,
   0x30, 0xff, 0x00, 0x03, 0x18, 0x03, 0x18, 0x3f, 0x7e, 0x3f, 0x7e, 0x03,
   0x18, 0x03, 0x18, 0x03, 0x00, 0xff, 0x00, 0xff};
