# Creates the geometry for the passage on one side of a splitter blade.

# has variables bladeNumber (1, ..), createPitchOffset (true, false)

#
Attribute: Geometry=CreateBladeCurves.ccl, b[bladeNumber], Blade Number = [bladeNumber], Create Pitch Offset Geometry=false, \
           Create Alternate Geometry=yes, Reference Theta Source=teb1, Blade Label = b[bladeNumber]

Attribute: Geometry=Expose.ccl, leading closed b[bladeNumber], Geometry Source = b[bladeNumber], Geometry Reference Name = Leading Closed
Attribute: Geometry=Expose.ccl, trailing edge b[bladeNumber], Geometry Source = b[bladeNumber], Geometry Reference Name = Trailing Edge
Attribute: Geometry=Expose.ccl, low full b[bladeNumber], Geometry Source = b[bladeNumber], Geometry Reference Name = Low Full
Attribute: Geometry=Expose.ccl, high full b[bladeNumber], Geometry Source = b[bladeNumber], Geometry Reference Name = High Full
Attribute: Geometry=Expose.ccl, low b[bladeNumber],  Geometry Source= b[bladeNumber], Geometry Reference Name = Low 
Attribute: Geometry=Expose.ccl, high b[bladeNumber], Geometry Source= b[bladeNumber], Geometry Reference Name = High 
#
#
Attribute: Geometry=CreatePoint.ccl, leb[bladeNumber], Create Pitch Offset Geometry=no, Compute Reference Theta=on, Point Type=LE, Create Alternate Geometry=yes, Blade Number=[bladeNumber]
Attribute: Geometry=CreatePoint.ccl, teb[bladeNumber], Create Pitch Offset Geometry=no, Compute Reference Theta=on, Point Type=TE, Create Alternate Geometry=yes, Blade Number=[bladeNumber]
Attribute: Geometry=CreatePoint.ccl, te2b[bladeNumber],Create Pitch Offset Geometry=no, Compute Reference Theta=on, Point Type=TE2, Create Alternate Geometry=yes, Blade Number=[bladeNumber]
#
# Focal
Attribute: Geometry=CreatePoint.ccl, le focal pointb[bladeNumber], Create Pitch Offset Geometry=no, Reference Theta Source=leb[bladeNumber], Point Type=LEFocal, Create Alternate Geometry=yes, Blade Number=[bladeNumber]
#


